Petition to Lionhead - RE: The Instant Respawning Death System of Fable 2
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Lionhead Studios
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Dear Lionhead,
After witnessing the footage of Fable 2 at E3 many of us can agree it looks like it will be a fantastic hit. Many us would like to congratulate all of you on producing what may be the greatest RPG of all time and Lionhead's greatest title yet.
However one particular feature you have included is concerning many of us - namely the instant respawning death system in Fable 2. This worries us, as we fear it will make the game too easy, massively undermining the central focus of advancement in the game. i.e. Why bother with experience orbs and advancement if you can't ever die? And if experience orbs don't matter why bother trying not to die?
We, the undersigned ask you if you could please include the option for the player to decide whether to have the current 'instant respawning' death system OR to have a traditional 'game over' death system like that which appeared in Fable 1.
This optional mode could be implemented through a menu toggle during game progression, or a difficulty slider perhaps attuned at the beginning of a new game, or whatever is easiest for the development team to implement.
The 'game over' death system could result in some form of narrative ellipsis - changing of place and time. This could be done by waking up sometime in the near future in the same space, or in a safe location e.g. GTA 4. Alternatively the game could backtrack to the last game save made or the last time you slept in a bed - again whatever is easiest to implement.
If it is not possible to add this to Fable 2's current build please release a patch giving the player this option after release. The developers of Bioshock did this to much appraisal, in response to what many fans requested - the option of a traditional death system and not an instant respawn.
Many players simply feel that infinite lives and no possibility of backtracking removes any real difficulty or challenge within the game - which is why we ask if the players can be given the option to in some way control this part of the game, much like the players can turn the 'breadcrumbs' on and off.
Sincerely,
Your Loyal and dedicated fans
After witnessing the footage of Fable 2 at E3 many of us can agree it looks like it will be a fantastic hit. Many us would like to congratulate all of you on producing what may be the greatest RPG of all time and Lionhead's greatest title yet.
However one particular feature you have included is concerning many of us - namely the instant respawning death system in Fable 2. This worries us, as we fear it will make the game too easy, massively undermining the central focus of advancement in the game. i.e. Why bother with experience orbs and advancement if you can't ever die? And if experience orbs don't matter why bother trying not to die?
We, the undersigned ask you if you could please include the option for the player to decide whether to have the current 'instant respawning' death system OR to have a traditional 'game over' death system like that which appeared in Fable 1.
This optional mode could be implemented through a menu toggle during game progression, or a difficulty slider perhaps attuned at the beginning of a new game, or whatever is easiest for the development team to implement.
The 'game over' death system could result in some form of narrative ellipsis - changing of place and time. This could be done by waking up sometime in the near future in the same space, or in a safe location e.g. GTA 4. Alternatively the game could backtrack to the last game save made or the last time you slept in a bed - again whatever is easiest to implement.
If it is not possible to add this to Fable 2's current build please release a patch giving the player this option after release. The developers of Bioshock did this to much appraisal, in response to what many fans requested - the option of a traditional death system and not an instant respawn.
Many players simply feel that infinite lives and no possibility of backtracking removes any real difficulty or challenge within the game - which is why we ask if the players can be given the option to in some way control this part of the game, much like the players can turn the 'breadcrumbs' on and off.
Sincerely,
Your Loyal and dedicated fans
275 Signatures
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James Nowlan
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Chris C
- Comments
- Please listen!
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mike
- Comments
- game seams awesome cant wait
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Jonathan Ville
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Nicholas
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Alex D
- Comments
- C'mon LH, that's just too easy!
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Jesse T
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Dan
- Comments
- Takes the whole fun out of a rpg. Need to respawn at a graveyard or something.
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Tanner Moyer-Parsons
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tyler youngblood
- Comments
- I WANT A CHALLENGE FABLE 1 was too easy i dont want this to be even easier
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jacob stiffler
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Evan Owen
- Comments
- Keep up the great work, and please consider this petition.
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Forrest Starnes
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chris xu
- Comments
- no fear of death = no point in leveling or ANYTHING
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Reese Wood
- Comments
- I think the death system is the only thing holding Fable 2 back.
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Jeff Hatch
- Comments
- PLEASE
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Billy King
- Comments
- Would be better without it
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Craven Yajunk
- Comments
- Fable 2 will be epic but this systems just doesnt feel right
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Barry Hallsak
- Comments
- Please LH Don't do this to us....
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Shiloh Conway
- Comments
- I would like to have some form of challenge. No death=no challenge
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Shawn Kuse
- Comments
- zomgs Its Blizzcut
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Adam M.
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Eric R
- Comments
- i really want to buy this game but if its gonna have this crappy death system....
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harry
- Comments
- just want to make the more appealing to everyone.
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JJ
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A.S.
- Comments
- The old system looked good!
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Steven Nunns
- Comments
- The scars really werent so bad, at least it was a consequence
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John John
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Brian Sleider
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sean green
- Comments
- pleas GOD do not do this to us!
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John O'Brien
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Jono.w
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Kiel
- Comments
- Love Fable 2~
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Eric
- Comments
- the game looks fantastic, though I did like the idea of getting scars hehe
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Brendonnelly
- Comments
- fable 1 and Fable TLC were far too easy... But this.... this is just ludicrously easy.. seriously!
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Mike
- Comments
- I 've been a big fan of Fable ever since the first game was released, on the original Xbox. I will probably buy Fable 2, regardless of how it handles death. But, from what I've seen, this new death system looks terrible. It makes death have almost no consequence. This could potentially break the game, and ruin what would be an otherwise amazing video game experience. I really hope that Lionhead takes this petition seriously, I don't want to see this game ruined by the complete lack of the ability to lose.
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Jared
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John Freeman
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Matt Hinds
- Comments
- I agree
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Mrskulz
- Comments
- this would be like covering up the smile on the mona lisa, dooming a masterpiece to a single failure
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Jake
- Comments
- This death system seems to make it possible to just trudge through the game naked with a stick, with no consequence but losing experience. But you're invincible anyway.. so..
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Rahul Parmar
- Comments
- Please change the death system...
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Louis
- Comments
- Getting back up after you die? What the hell is this Simpsons Hit and Run?!
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George
- Comments
- The whole point of an RPG game is that when you did you die and you have to restart from your last save.
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Kasey
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Kris
- Comments
- I'd love to see a difficulty slider (or the choices of easy, medium and hard) and the OPTION of either death system (current, and whichever [if you do] implement. Thanks
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Tofa Hartvig
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Mike L
- Comments
- This would be great as an option, but don't make either mandatory.
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Johnathon Smitherson
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L. Greg Grzymala
- Comments
- I have no problem with it personally, but If there's a chance to get it to be something better. I guess I'll sign.
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275
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