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PlayStation Network Improvement 2009

 

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To:  SONY Computer Entertainment PSN

SONY Computer Entertainment, the department of the SONY PlayStation 3 and the PlayStation Network, have a limit to their global understanding of their users on their own development. The PlayStation Network is designed for its users to communicate and interact with each other within a games engine. The communication system on the default – the messaging system and the profile system – are designed at its most simplest. The system is not designed with the intention of sure functionality, and not to mention the thought of its use before the first major update, was at the lowest standards. Before the first major update, the PlayStation Network would allow those users to register and sign into an online gaming network such as Call Of Duty 4, and receive messages, the user could not check the message whilst in-game, they would have to quit the game in order to check the inbox... This is the style of effort put into the PlayStation 3. Even though this issue has been updated, still the PlayStation 3 needs another major re-construction to its Network – the PlayStation Network.
Some of the issues, include location issues, functionality issues, bandwidth issues and server issues. Your strategy to make PlayStation Network free was the best strategy you have, which is one of the few bargains over other consoles like the Xbox 360. The console war is held up by the Networks of the consoles, not the processing power. For your information, few ways to improve your Network is to increase the server debugging (due to randomized times for the “logging out of PlayStation Network” issue), improve the method used to update status on the PlayStation Network friends list (the issue of having to load every single individual display picture from the Network each time a user logs in, instead of storing the display pictures locally on the hard-disk drive. Also the issue of long loading times of the friends list, only a small list of everyone’s status should be sent in one go instead of contacting the Networks server every individual time which increase the waiting time, no status list should be larger than 3 megabytes which can be handled by any bandwidth. The issue of having a limited friends list of 100. 100 friends is a limit to what on the server? The limit should be increased to encourage those to not make second or third accounts just to add more friends as a piggyback user. A decent amount of 500 friends should be enough for those with a well connected reputation. The more people hear about a good and well connected Network, the more the word-of-mouth promotion works), improve the PlayStation Networks function (such as implementing a Gamer Clan Network, for those who want to register Clans, join Clans, research Clans, Clan leader-boards and points and win/loose system, Clan news system, Clan battle rules and Clan member system. Even the Gamer Clan Network could incorporate a use to an online multi-player system, that could use the system to organise Clan battles with Clan battle modes and rules). These are examples of the new structure to the simplistic PlayStation Network. Is the PlayStation 3 going to be a fail, a low project, let down by those responsible for the PlayStation Network?
If these new improvements are not met, the powerful community of Gamers and Clans could bring a persuasive showdown to the PlayStation 3 and the PlayStation Network, such as lower sales, due to those who will hear better functions and offers from other consoles promoted by X-PlayStation Gamers…
Without those famous and major entertainment launches such as Modern Warfare 2, if these games were not released for the PlayStation, I assure you that you would find yourself in a bad profit situation. The issue has been taken into the hands of large publishers such as Activision, threatening that they would not supply the PlayStation 3 with Modern Warfare 2 and other Activision publishing’s if a PlayStation 3 improvement was met. This is another highlighted warning to you, to improve the standards and once again become the king of Gaming consoles.

WITHOUT THIS UPDATE, IT IS THREATENING GAMES SUCH AS MODERN WARFARE 2 AND FUTURE PUBLISHER TITLES (EG, ACTIVISION) FROM RELEASING GAMES TO THE PLAYSTATION 3.

Sincerely,

The Undersigned

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The PlayStation Network Improvement 2009 Petition to SONY Computer Entertainment PSN was created by SCE Clan and written by Luka Keravcin (admin@radefiye.com).  This petition is hosted here at www.PetitionOnline.com as a public service. There is no endorsement of this petition, express or implied, by Artifice, Inc. or our sponsors. For technical support please use our simple Petition Help form.

tags:   Network   playstation 3  

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